Q&A Summary 06/10/2022
Community, 12 October 2022
Read on runescape.comThis week's livestream focused on answering some general Q&A! We answered a range of questions about the game, including:
Content we'd love to see
Shopscape and its current status
Bad Luck Protection
Possible updates for Slayer
Struggles as a Developer
Thanks to Mod Light (Community Manager), Mod Kieren (Associate Design Director), Mod Ash (Product Manager), Mod Bruno (QA Analyst) and Mod Kirby (Junior Content Developer) for their insight!
DISCLAIMER: Livestreams are a glimpse into the ongoing creative process at Jagex. JMods are speaking off-the-cuff and their comments are not intended to be read in the same way as prepared updates from the company. Please keep this in mind when discussing the Q&A!
Missed the livestream? Check out the full transcript below!
Question #1:
Now that Raids 3 has been released, when will we find out about future updates? We’d love to see what the roadmap has in store next!
Mod Light
I would like to let you know that you'll find out more about our future updates at the next summit.
I can't tell you a date yet, but it will be happening in winter. We're planning to give a presentation-style stream similar to how we handled the Summer Summit. When we're ready to share that with you, more news will be coming officially on that.
Youtube Time Stamp
Question #2:
When can we start storing multiple accounts on Jagex Launcher?
Mod Light
I’ve talked with Ayiza about this question. You can expect more news on this relatively soon. Ayiza has said you can expect it to come in the upcoming weeks. I know that he was in a meeting about the Jagex launcher today, so all I can assume is that there is movement on it. We'll share more information when we're ready to, in the next coming weeks.
Youtube Time Stamp
Question #3:
Can you tell us a bit more about the projects which were presented in your last Game Jam? We’d love to know which if any were green-lighted to go further. Also, were there any that didn’t get a response you had hoped for, but you think would be a significant contribution to the main game?
Question #4:
Can the Jar of Darkness drop rate be looked at again? The previous poll failed by 3%, presumably partly because the 1/500 rate that was polled was still too rare for some voters. Also, when is the next content Poll coming out?
Mod Light
We have good news! This particular topic is going to be brought up in Poll 77, and it’s coming up relatively soon. So, adjustments will be made to the rate that the Jar of Darkness drops. It will be polled. No adjustments will be made until it passes the poll, as well as the stale baguette, which we know is something that has come up a lot in player feedback.
More information is going to be in the Poll 77 blog. I don't have an ETA for you on that. We expect it to come as soon as the team has finished giving feedback on it, and it's gone through all our usual processes.
Mod Kieren
I think it's an awkward one because it's tradable. It has a price associated with it. There's some prestige with players who have got it. These ones are always difficult, because we feel like we probably made a mistake. We made the Jar of Darkness too rare, given how you interact with Skotizo getting the totems.
Similar to the stale baguette, you have to get the right random event and then get lucky on top of that. The odds stack means it is a hard item to get. Because they're tradable, it can be quite difficult to change them and for players to be happy on both sides. So I'd be interested in what the community thinks. If they are untradable, it'd be a lot easier!
Mod Bruno
We were maybe a bit too harsh when we released them. I wouldn't mind rebalancing that as long as the community is happy with it.
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Question #5:
What new ideas or pieces of content would you love to see in the game, or what changes would you love to see implemented for existing content?